In this week’s episode, a nano Rein keeps running into us, and the enemy DPS doesn’t miss. These games were recorded on January 30th and Febuary 15th, 2021. You can support these videos by subscribing to my Twitch at
I have my own Discord and you are invited to join! (We have cakes, balloon animals, cute Mercy emotes, and are Mercy-main friendly! ^^)
00:00 – Intro
00:38 – Eichenwalde
25:37 – Hanamura
If you need me to see/read/answer something, please ask me on Twitter. I read all my Twitter @mentions!
I don’t think these matter a lot, but I keep getting asked about:
– Mercy’s superjump: You use crouch+GA at the same time, and then jump when you get closer to your GA target and start going up. You continue the momentum that you had when pressing jump, so if you jump late, you go straight up, if you press jump earlier, you go at more of an angle. On console, I’m told that the superjump is more tricky, and that you need to press crouch slightly before GA for it to work. Good luck! ❤
– my control layout, you can find it here:
– my Mercy settings, you can find them here:
– my mouse sensitivity: I use 3.00 in-game sense at 1600 DPI. About 11.153 inches per 360. 100 GA sens, 50 beam sens.
– for recording, I use the “Instant Replay” feature from the NVidia GeForce Experience app (it used to be called ShadowPlay).
– for editing and rendering, I use Vegas Pro 17.
@Animetic on Twitter:
Sarahtje on Twitch:
ani.metic on Instagram:
(Thank you Nimurd for keeping an archive of my stream clips and selecting which clips to post to Instagram. 😊)
The Mercy in the thumbnail was drawn by SaintJimmy172! Please check out their awesome art at and !
Songs:
MBB – Happy
Tobu – Cool
Thank you Nylol for keeping a log of my games and helping me select which games go in the video. 😇
#animetic #overwatch #mercy
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