Blender 3.3LTS: Filling a Volume with Roots using the Shortest Edge Path Node

Blender 3.3LTS: Filling a Volume with Roots using the Shortest Edge Path Node

High School

In this video, we will take a look at a way to make volumetric roots (veins, nerves, whatever) inside of a solid mesh. We will create something I call an edge lattice and a technique I used in another recent video.

Distribute Points in Mesh:

This one gets a little in the weeds, but I hope I didn’t make it too confusing.

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